Remi Chauveau Notes
EA’s first season of Skate. expands the game into a living, community‑driven urban playground with new maps, Halloween events, and an 82‑tier reward track that pushes players toward constant creativity and momentum.
Entertainment 🎯

🛹 EA Unveils Season 1 of Skate.: 🗺️ New Maps, 🎃 Halloween Events, and 🎁 82 Tiers of Rewards

1 October 2025
@skate Tuesday October 7 drop into Season 1 and let the good times roll! Look out for new challenges, soundtrack updates, new brands and seasonal events! Grab you board and we'll see you in San Van! #easkate #gaming #Skateboarding ♬ original sound - skate.

🎧 Grinding Between Worlds: The Mutt on the Map

Just like MUTT (CB REMIX) — powered by Leon Thomas’s introspective edge and Chris Brown’s smooth, restless energy — explores the tension between freedom and vulnerability, Season 1 of Skate. channels that same momentum into its new maps, Halloween chaos, and 82‑tier reward climb — a world where players, like the song’s narrator, are constantly negotiating identity, instinct, and ambition. The track’s theme of being “a little wild, a little unsure, but still pushing forward” mirrors the game’s culture of falling, retrying, and reinventing yourself on the board. In both the remix and the new Skate. season, the thrill comes from embracing imperfection, trusting the momentum, and letting the ride shape who you become.

🎶 🛹🌆🎃🗺️⚡🎁🔥🏙️✨🧩🚀🏆🌟 🔊 MUTT (CB REMIX) - Leon Thomas, Chris Brown



Season 1 of Skate. arrives like a rush of cold air on a late‑night ride — fresh, unpredictable, and full of momentum.

EA isn’t just launching content; it’s opening a new chapter in a world built on flow, creativity, and community energy.

🛹 A New Season, A New Rhythm

EA has officially unveiled Season 1 of Skate. — “Into the Horizon”, a content drop that expands the game’s universe with new places to explore, new challenges to master, and new rewards to chase. It’s the studio’s first major seasonal rollout since launch, signaling a long‑term commitment to evolving the game as a living playground shaped by its players.

🗺️ New Maps That Stretch the City’s Imagination

This season introduces fresh maps and expanded zones, each designed to push skaters into new lines, new tricks, and new ways of reading the city. From wide‑open plazas to tighter, more technical corners, the new environments encourage experimentation and reward players who see architecture not as obstacles but as invitations. Every rail, ledge, and rooftop becomes a canvas for movement.

🎃 Halloween Events Bring Chaos and Charm

Timed with the season’s launch, EA is rolling out Halloween‑themed events that remix the city with eerie lighting, playful decorations, and limited‑time challenges. These events add a layer of festive unpredictability — the kind of chaotic fun that turns a familiar spot into something strange and thrilling. It’s a reminder that Skate. thrives when it blends culture, humor, and community‑driven spectacle.

🎁 82 Tiers of Rewards for Every Style of Skater

Season 1 also introduces a massive 82‑tier reward track, offering cosmetics, gear, and customization options that let players express their identity on the board. Whether you skate loud, minimal, retro, or chaotic, the tier system ensures there’s something that fits your vibe. Progression feels less like grinding and more like unlocking pieces of your own style.

🚀 A Season Built for Momentum

With new maps, seasonal events, and a deep reward ladder, EA’s first season sets the tone for what Skate. aims to become: a constantly shifting world where creativity is currency and movement is storytelling. Season 1 doesn’t just expand the game — it expands the culture around it, inviting players to ride, fall, retry, and discover new horizons together.

#SkateSeason1 🛹 #IntoTheHorizon 🌅 #SkateCommunity 🤝 #HalloweenSkate 🎃 #SkateRewards 🎁

Community‑Shaped Gameplay

When Players Become the Architects
Season 1 of Skate. marks EA’s first real attempt to let the community — not the developers — shape the game’s identity. By introducing seasonal events, rotating maps, and an 82‑tier reward ladder, the studio is quietly shifting the title from a static release into a living urban culture platform, where trends, player creativity, and social momentum carry as much weight as mechanics. It’s less about content drops and more about testing whether Skate. can evolve the way real skate cities do: through community energy, shared rituals, and the constant remixing of public space.

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